GDLisp
Lisp on the Godot platform
Lisp for the Godot platform! This language aims to be a Lisp dialect which compiles to GDScript.
Features include:
- Support for standard GDScript functionality, including function declarations, class declarations, signals, etc.
- The expression-based semantics we all love from Lisp
- Lambdas / anonymous functions as well as anonymous classes
- Support for compile-time macros that run in the GDLisp compiler itself